Far Cry Posted December 24, 2010 Share Posted December 24, 2010 I there. I am making a small game, either you or the computer win depending on who's life hit 0 first I am using sessions to hold the health values, however I need a little bit of help. How do I make it actually go down after each move until one hits 0? Here is my script and thanks in advance... <?php session_start(); ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Fighting Game</title> </head> <body> <form action="fighting_game.php" method="post"> <select name='move_choice' id='move_choice'> <option value='punch'>Punch</option> <option value='kick'>Kick</option> </select> <input type='submit' name='submitbtn' value='Continue' id='submitbtn'> </form> <div id='matchdiv'> <?php $_SESSION['ai_health'] = 100; $_SESSION['player_health'] = 100; $moves_ai = array("Computer punches you in the face!","Computer kicks you in the gut!"); $moves_player = array("You punch Computer in the face!","You kick computer in the gut!"); $move_damage = array(2,10); $move_dam_multiplier_player = array(rand(1,5),rand(5,10)); $move_dam_multiplier_ai = array(rand(1,5),rand(5,10)); if($_POST['submitbtn']){ $choice = $_POST['move_choice']; } if($choice == "punch"){ $total_dam_ai=($move_damage[0]*$move_dam_multiplier_ai[0]); $total_dam_player=($move_damage[0]*$move_dam_multiplier_player[0]); echo"$moves_player[1]"." Causing ".$total_dam_player." damage!<br>"; echo"Computers current health is ". ($_SESSION['ai_health']-$move_damage[0]*$move_dam_multiplier_player[0]); echo"<br>$moves_ai[1]"." Causing ".$total_dam_ai." damage!<br>"; echo"Your current health is ". ($_SESSION['player_health']-$move_damage[0]*$move_dam_multiplier_ai[0]); } elseif($choice == "kick"){ $total_dam_ai=($move_damage[1]*$move_dam_multiplier_ai[1]); $total_dam_player=($move_damage[1]*$move_dam_multiplier_player[1]); echo"$moves_player[1]"." Causing ".$total_dam_player." damage!<br>"; echo"Computers current health is ". ($_SESSION['ai_health']-$move_damage[1]*$move_dam_multiplier_player[1]); echo"<br>$moves_ai[1]"." Causing ".$total_dam_ai." damage!<br>"; echo"Your current health is ". $new_player_health=($_SESSION['player_health']-$move_damage[1]*$move_dam_multiplier_ai[1]); } if($_SESSION['ai_health']<=0 && $_SESSION['player_health']>=0){ echo"<br>Computer falls to the ground! He is knocked out! You win!"; } if($_SESSION['player_health']<=0 && $_SESSION['ai_health'] >= 0){ echo"<br>You fall to the ground! You are knocked out! You lose!"; } if($_SESSION['player_health']<=0 && $_SESSION['ai_health'] <=0){ echo"<br>You both fall to the ground! You are both knocked out! It's a draw!"; } ?> </div> </body> </html> Quote Link to comment Share on other sites More sharing options...
Pikachu2000 Posted December 24, 2010 Share Posted December 24, 2010 Decrement the variable, and save it again. Very briefly: if( !isset($_SESSION['var']) ) { $_SESSION['var'] = 34; // some arbitrary value } $_SESSION['var'] --; echo $_SESSION['var']; Quote Link to comment Share on other sites More sharing options...
Far Cry Posted December 24, 2010 Author Share Posted December 24, 2010 Decrement the variable, and save it again. Very briefly: if( !isset($_SESSION['var']) ) { $_SESSION['var'] = 34; // some arbitrary value } $_SESSION['var'] --; echo $_SESSION['var']; Thanks so much! Quote Link to comment Share on other sites More sharing options...
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